It's common wisdom that devs should design games for maximum accessibility from the beginning -- but what happens if you don't?Turtle Rock Studios learned the hard way with...
- IO Interactive's Torbjørn Christensen, speaking to Rock, Paper, Shotgun about how the studio designs Hitman levels like Sapienza and Hokkaido.How do you make...
Transformice! It’s a browser-based indie indie MMO that you might have heard of—or you might not. But either way, you should be interested in co-creator...
Shattered: Tale of the Forgotten King (Shattered), a 2.5D action game that has recently smashed its Kickstarter goal, takes players to a dark, foreboding...