-Yu Suzuki recalls the story of the kill-switch-triggered bug behind Space Harrier’s skiesIt’s not entirely uncommon for a bug to inspire legitimate features during...
In this 2015 GDC session, One Pixel Brush's Shaddy Safadi explains how AAA games need not only concept artists, but concept designers with a refined sensibility for...
3D artists have to create environments and worlds largely from their own imagination. In Forza Motorsport 5, designers had to piece together elements from the...